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	<title>Ryan</title>
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	<link>http://ryan.ryan-megan.com</link>
	<description>Chasing greatness</description>
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		<title>Jury Duty.</title>
		<link>http://ryan.ryan-megan.com/2011/07/28/jury-duty/</link>
		<comments>http://ryan.ryan-megan.com/2011/07/28/jury-duty/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 03:16:36 +0000</pubDate>
		<dc:creator>rl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[death penalty]]></category>
		<category><![CDATA[jury duty]]></category>
		<category><![CDATA[murder]]></category>
		<category><![CDATA[rape]]></category>

		<guid isPermaLink="false">http://ryan.ryan-megan.com/?p=599</guid>
		<description><![CDATA[I was called to jury duty on the 18th. I was told I wouldn&#8217;t be needed on the 20th. As it turns out the trial I was selected for was a 1st degree murder and sexual assault combo. The trial was estimated to end around the first week in September only to be followed by [...]]]></description>
			<content:encoded><![CDATA[<p>I was called to jury duty on the 18th. I was told I wouldn&#8217;t be needed on the 20th.</p>
<p>As it turns out the trial I was selected for was a 1st degree murder and sexual assault combo. The trial was estimated to end around the first week in September only to be followed by a sentencing trial. It was a death penalty case too.</p>
<p>I can honestly say I&#8217;m glad I don&#8217;t have to endure that whole process. I can also say I&#8217;m more than a little curious as to how it would have been.</p>
<p>Some things I didn&#8217;t know. When you&#8217;re interviewed for jury selection, you do it alone. By alone I mean no other jurors. By alone I mean the prosecution, defense, the defendant, defendant&#8217;s family, and court officials are there.</p>
<p>That&#8217;s right. I had to tell the court I&#8217;d be absolutely fine giving the death penalty to the guy not 20 feet from me, and his mom who was trying to force a smile.</p>
<p>Insanity.</p>
]]></content:encoded>
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		<title>Game On.</title>
		<link>http://ryan.ryan-megan.com/2011/07/16/game-on/</link>
		<comments>http://ryan.ryan-megan.com/2011/07/16/game-on/#comments</comments>
		<pubDate>Sun, 17 Jul 2011 03:43:33 +0000</pubDate>
		<dc:creator>rl</dc:creator>
				<category><![CDATA[Geekery]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[nerd]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[tabletop]]></category>

		<guid isPermaLink="false">http://ryan.ryan-megan.com/?p=597</guid>
		<description><![CDATA[I think most people know I&#8217;m a geek and a nerd. The differences of the two are deserving of their own post. If by chance you don&#8217;t know that, you have never spent any time talking to me. Don&#8217;t worry though, I&#8217;ll clear that up right now. The truth is, I like role-playing games. I [...]]]></description>
			<content:encoded><![CDATA[<p>I think most people know I&#8217;m a geek and a nerd. The differences of the two are deserving of their own post.</p>
<p>If by chance you don&#8217;t know that, you have never spent any time talking to me. Don&#8217;t worry though, I&#8217;ll clear that up right now.</p>
<p>The truth is, I like role-playing games. I like them a lot. I don&#8217;t mean WoW or Final Fantasy 9000. I mean games like Dungeons and Dragons. I never write about it, because I find it hard to take any pride in it.</p>
<p>I think, that I&#8217;ll write about it anyway though because it&#8217;s one more topic for me to blather about and, well, I really shouldn&#8217;t give a shit anyway.</p>
<p><span id="more-597"></span></p>
<p>My first exposure to a role-playing game was really on a MUD. MUD stands for Multi-User Dungeon. They are completely text based and played through terminal. You go from room to room, reading descriptions and writing your own.</p>
<p>I don&#8217;t know if it&#8217;s possible to make that sound any more lame, but let me try.</p>
<p>I played for years. I played long enough that I became a developer for it. I did fixes on the code, added to the world, and helped run the role-playing parts of the game too. I even wrote the book on how to role-play in the game.</p>
<p>Through people I met there, I got introduced to Dungeons and Dragons 3.5. Get this, I thought that was lamer than what I did. I actually assumed a hierarchy to this stuff, and that I was higher on the ladder.</p>
<p>I was hooked after my first session.</p>
<p>It was better than any game I had ever played. It was better for one simple reason: There are no limits in the game. It&#8217;s not like a video game where there are doors you just can&#8217;t go into, or you walk to the edge of the map and hit a wall of hard air, or you can&#8217;t be a total bastard to someone just because.</p>
<p>I spent all day gaming today. I had a really good time with it playing games I had never played before with people I had never met.</p>
<p>My only complaint is this: I wish gamers would stop trying so hard to be so god damn unlikeable.</p>
<p>If it weren&#8217;t for that I think the hobby would be a lot better received and accepted.</p>
<p>So, if you&#8217;ve ever wondered about it, find someone you like that plays and give it a shot. You might be surprised to find out you had a good time by the end of it.</p>
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		<title>Recruited.</title>
		<link>http://ryan.ryan-megan.com/2011/05/14/recruited/</link>
		<comments>http://ryan.ryan-megan.com/2011/05/14/recruited/#comments</comments>
		<pubDate>Sat, 14 May 2011 18:47:32 +0000</pubDate>
		<dc:creator>rl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[beer]]></category>
		<category><![CDATA[job]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[recruiters]]></category>

		<guid isPermaLink="false">http://ryan.ryan-megan.com/?p=595</guid>
		<description><![CDATA[Despite my last venomous post, I was successfully hired at a company thanks to a recruiter. I find myself still feeling all of my dislike, but also glad and relieved that it worked out. Oh well, best not to dwell on it too much. I will say, that another funny thing about the recruiter is [...]]]></description>
			<content:encoded><![CDATA[<p>Despite my last venomous post, I was successfully hired at a company thanks to a recruiter.</p>
<p>I find myself still feeling all of my dislike, but also glad and relieved that it worked out. Oh well, best not to dwell on it too much.</p>
<p>I will say, that another funny thing about the recruiter is that they insisted on walking me in the first day. Like I was going to my first day of school. When they told me that this was happening I half-way expected a lot of advice like, &#8220;Now be sure to lay a clean set of clothes out the night before,&#8221; and, &#8220;Be polite to the new people you meet,&#8221; and, &#8220;If you feel bad, go see the nurse.&#8221;</p>
<p>Anyway, aside from that the new job is pretty good so far and I&#8217;m adjusting pretty well to the differences. Though I have to say I&#8217;m not adjusting well to using a PC again. I keep screwing up simple things like copying and pasting, using expose shortcuts, trying to spotlight, and wishing I had my software development tools.</p>
<p>Good news is that I get to sit next to a avid beer maker, so amazing things are going to happen.</p>
]]></content:encoded>
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		<title>Being Recruited.</title>
		<link>http://ryan.ryan-megan.com/2011/05/09/being-recruited/</link>
		<comments>http://ryan.ryan-megan.com/2011/05/09/being-recruited/#comments</comments>
		<pubDate>Mon, 09 May 2011 14:29:27 +0000</pubDate>
		<dc:creator>rl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[jobs recruiters rant]]></category>

		<guid isPermaLink="false">http://ryan.ryan-megan.com/?p=593</guid>
		<description><![CDATA[First, and update. I&#8217;ve applied for some jobs, and I may actually have one. I say may, because I interviewed for a job that doesn&#8217;t exist. Word is I totally have that job that doesn&#8217;t exist. So now I have to wait for it, or even better, do some other junk for the company and [...]]]></description>
			<content:encoded><![CDATA[<p>First, and update. I&#8217;ve applied for some jobs, and I may actually have one. I say may, because I interviewed for a job that doesn&#8217;t exist. Word is I totally have that job that doesn&#8217;t exist. So now I have to wait for it, or even better, do some other junk for the company and transition into the actual job later.</p>
<p>By the way, I hate recruiters. From talking to a lot of the companies, they don&#8217;t like them either. I&#8217;ve worked with recruiters who are actually good at what they do and am glad to have worked with them. I&#8217;ve worked with recruiters who can&#8217;t read. Really, I got one that said, &#8220;Are you proficient in Objective dash C and &#8216;e-Phone&#8217; development?&#8221; I told her I wasn&#8217;t.</p>
<p>But, by and large they are happy to market you to anyone they can, get your hopes up, and undersell your abilities to anyone they can.</p>
<p>One told me, &#8220;I think you&#8217;re going to get the job because of your awesome price-point!&#8221; What he really said was, &#8220;I told them you&#8217;d work for so little money they&#8217;d be stupid not to hire you!&#8221;</p>
<p>Assholes.</p>
<p>I do admit, every time an interview comes up and they offer to prep me by, &#8220;Going over buzzwords,&#8221; I get a great laugh.</p>
<p>Maybe they wind up working with a lot more hopeless cases. Maybe they see me and their heart sinks. Maybe they provide a valuable service, even if they can&#8217;t read.</p>
<p>Maybe I&#8217;m a victorian lady.</p>
]]></content:encoded>
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		<item>
		<title>Headshot!</title>
		<link>http://ryan.ryan-megan.com/2011/04/05/headshot/</link>
		<comments>http://ryan.ryan-megan.com/2011/04/05/headshot/#comments</comments>
		<pubDate>Tue, 05 Apr 2011 20:26:02 +0000</pubDate>
		<dc:creator>rl</dc:creator>
				<category><![CDATA[Geekery]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ryan.ryan-megan.com/?p=591</guid>
		<description><![CDATA[I was laid off. Now before anyone does something silly like try to tell me how sorry they are, please read what I have to say first. I&#8217;m not upset, and I haven&#8217;t stopped working for the company. Here are some highlights of my 11 months of being employed: I went to SOE and worked [...]]]></description>
			<content:encoded><![CDATA[<p>I was laid off.</p>
<p>Now before anyone does something silly like try to tell me how sorry they are, please read what I have to say first.</p>
<p>I&#8217;m not upset, and I haven&#8217;t stopped working for the company. Here are some highlights of my 11 months of being employed: I went to SOE and worked with their engineers for a week, I&#8217;ve been on tech calls with senior developers at 3 different MMO companies, I&#8217;ve spent the day with some of Valve&#8217;s team and got all of their games for free (Though I still need a computer to run them).</p>
<p>Crazy right? Here&#8217;s the deal. We knew for a while now that our company was out of money. We kept going because we thought we were going to get a break. Unfortunately we didn&#8217;t get the break before it was impossible to make payroll again. So we were all laid off.</p>
<p>That isn&#8217;t the end of the world because we knew it was coming. Also, not two days prior we had a meeting where we talked about, &#8220;If you had to swing one time for the fences, what would you do?&#8221; I had previously voiced my ideas, and they were tolerated but not accepted. However, someone else had a really good idea that we just had to give a fighting chance.</p>
<p>I&#8217;m not going to talk about what that idea is, but since getting laid off a few weeks ago we have come a long way in getting it done.</p>
<p>Enough talk of that though, because I have had a second interview with a pretty cool company and I think I&#8217;ll be able to get a job with them. Then everything will be gravy again.</p>
<p>I started an iPhone game a few weeks ago, something I&#8217;d tinker with on the weekends. It&#8217;s been coming together at an alarming rate and I hope that as soon as I get some art for it it will be a quick turn around to get it on the app store. Though the cruel reality is that I&#8217;ll just abandon it like many of my other projects.</p>
]]></content:encoded>
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